After getting a night’s downtime in Haven, the group decided to get some admin and resupply done. While doing so, Gunar noticed a figure in a dark cloak enter Lacar’s Emporium. The figure was feminine and he was fairly sure it was the woman that they had been following up
I considered a lot of things about hit points, including whether or not to even have them in the game. I’ve played and enjoyed games like True20, FATE and The Shadow of Yesterday that do a good job with combat mechanics but don’t use hit points to track damage. Then
The game session last night was a bit abbreviated. We started a bit late due to eating a nice meal prepared by my wife; butternut soup and homemade bread. Omnomnomnom… The session also seemed a bit abbreviated because there was significantly less action and more regroup and refit stuff going
I thought it might interesting to put my thoughts about different design decisions I’ve made with Fantasy Adventure Stories (FAST). I welcome any insights or questions in the comments. Please, attempt to make them constructive. I don’t expect that everyone will agree with my decisions and that’s fine by me.